Johnny Lawrence (
strikefirster) wrote in
deercountry2022-04-23 11:08 pm
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Entry tags:
- darth maul: shade,
- equius zahhak: latroma,
- falco grice: owlie,
- goro akechi: kei,
- izuku "deku" midoriya: tea,
- johnny lawerance: josh,
- katsuki bakugou: megan,
- keith: sailor g,
- kokichi oma: tulip,
- kyle broflovski: emma,
- lexi howard: argustar,
- luz noceda: pedro,
- ochako uraraka: roxy,
- ozpin: rona,
- paul atreides: beth,
- rose dawson: argustar,
- sayo yasuda: doom,
- tinya wazzo: argustar,
- usagi tsukino: jax
You're The Best Around : Karate War Training Montage Log
The All-Trench Karate War | Training Log!
Who: Combat instructors, students, and anyone caught in the crossfire.
What: Training for the Karate War!
Where: Throughout Trench
When: Throughout April
[ Welcome to the catch-all log for the Karate War player plot! Please find your instructor's header below and feel free to start your own toplevels under that header. You can specify "OTA," "OTA to teammates," or "For [Character]" etc in the subject line.
Or jump down to the miscellaneous mingle and start your own toplevels there! Enjoy! ]
Who: Combat instructors, students, and anyone caught in the crossfire.
What: Training for the Karate War!
Where: Throughout Trench
When: Throughout April
[ Welcome to the catch-all log for the Karate War player plot! Please find your instructor's header below and feel free to start your own toplevels under that header. You can specify "OTA," "OTA to teammates," or "For [Character]" etc in the subject line.
Or jump down to the miscellaneous mingle and start your own toplevels there! Enjoy! ]
Training Day - Sayo's Class
If you know Sayo, you're already aware that this is the first warning sign.
After the first twenty minutes of class proceed in a blessedly normal fashion, Sayo orders everyone into a group at the back of the warehouse, and calls a single student forward. You, perhaps.]
As I'm sure Lawrence-sensei has drilled into your skull by now, in Cobra Kai, the best defense is a good offense. Don't just strike first, strike first-er. Et cetera. [She pronounces it properly like a huge nerd.] However, that doesn't mean you can charge in mindlessly and expect to get anything but your ass chopped, sliced, sautée'd, garnished, and served to you on a silver platter. You need to be aware of your opponent, react to where and how they'll strike and dodge.
Some senseis will tell you this is a matter of concentration, focus, insight. That's, as Lawrence-sensei would put it, bullshit. It's not a matter of perfect clarity. It's a matter of learning how certain muscles move, perceiving every inch of your enemy, seeing where they tense and where they relax before they strike. Of course the specifics vary with style, practitioner, and individual technique, but there are a few general principles you can learn to watch for if you practice enough with this in mind.
The tricky thing is, of course, doing that without relenting for a single second. And teaching how to maintain that b-word, [since Johnny isn't here Sayo is free to make fun of his aversion to the concept of "balance" in martial arts,] is the purpose of today's exercise.
You're going to want to hold still.
[Without any further warning, the unlucky student is lifted by a mysterious force accompanied by an unearthly scream, up to one of the creaking catwalks of the warehouse. A strange creature swoops from behind them to hover at Sayo's shoulder with a cackling screech.]
Speaking of paying attention, you should notice several details about this arrangement that should deeply concern you! [Sayo shouts from below as she... pulls a kiddie pool full of foam blocks out of who knows where she'd been hiding it and slides it under the catwalk?] The first is an abominable lack of workplace safety standards or general architectural sense in the construction of this warehouse. This catwalk is, for some ungodly reason, entirely disconnected from the rest of the network. I think the shoddy craftsmanship is part of the reason why this warehouse was abandoned in the first place.
The second is that directly behind you, there is a hole in the catwalk, going all the way to the back wall. A similar segment is missing from the other end of the catwalk. Don't worry, if you fall through you should land safely. I made an oath to not murder anyone in Trench, and I've managed to keep to my promise so far.
The third is that there is a large goat demon currently lumbering down the catwalk in your direction. [Dressed in an extra-large Cobra Kai gi as it whuffles nervously and looks side to side, no less.] And of course, there's the harness currently attached to your torso.
[Sayo strides over to the wall of the dojo, where a winch wrapped in rope connects upward to the back of the harness, and to a hefty-looking weight on a different catwalk, poised on the edge and only kept from falling off thanks to the taut rope attached.]
This exercise is simple, [she says, having constructed a fucking SAW trap.] When I activate this device, one of the gears inside the trap will begin moving, pulled by the weight on the other catwalk as it descends due to gravity. The gear will release the rope's slack as it turns, so it won't directly pull you off the catwalk... at first.
However, it will eventually run out of extra rope, and will start pulling on you instead. Due to the weight's mass and the way this contraption is balanced, you will very quickly fly backward, fall through that hole, and land in nice, soft foam. Hypothetically. I haven't tested it myself. [That part is a lie, but fear is a good motivator.] If you don't want the honor of being the first test subject of this contraption, there is a way to escape.
Moving forward will pull on a different gear from your side, which, while it motion, will push a ratchet into the first gear, preventing it from turning, thereby preventing the weight from descending. But! [She snaps her fingers.] The moment that you stop or get pushed back, the ratchet will recede, and the weight will begin falling once more.
Of course, there is Goat-kun standing in your way. [The giant goat demon stands tall when he hears his name, taking up a fighting stance. Determination and conviction shine in his eyes!] And he will make every effort to prevent you from moving forward, including attacking you with his incredible strength and equally incredible lack of speed. Fortunately, he is as dumb as a brick and doesn't know any particular style, which means it's easy to read his movements once you observe him for enough time. [Goat-kun deflates slightly.] The narrowness of the catwalk means you will have little time or space to react late, so you will need to learn how to read his tells, which are fairly universal among fighters so knowing them should prove useful for the tournament, and conserve as much movement as possible while evading or blocking so you can focus on driving him back.
[Goat-kun is also narratively inclined to lose fights to opponents that are hypothetically much weaker than him, making this a far less daunting prospect than how it may appear at first. Sayo isn't letting that part slip, though.]
Once Goat-kun falls through the hole on his side of the catwalk, his weight will activate a mechanism that will release you from your harness. That is your goal.
Oh, and also. [She smiles devilishly.] If I judge your performance to be exemplary, you will face a human opponent capable of more than just basic thought and who knows the rules of this little contest inside and out.
Clear? Crystal! [Sayo didn't even pause.] Then five, four, three-
GO!
[And the device activates. The clock is ticking.]
((OOC: You can take part in this ridiculous exercise, take Sayo on after beating poor Goat-kun offscreen if you think your character is skilled enough, or badger Sayo about how insane this is from the sidelines. Your choice!))
no subject
Anyway, he's not here today, and his apprentice seems to be taking over in a way that Ochako is more familiar with - a training regime she'd equate to that of Gunhead's dojo from when she first interned with him so, so long ago. Her stretches are done, a few katas learned and exercised, and then...ah. Yes. Chaos.
Ochako is swept up into the flurry of EVERYTHING and has to absorb a shitload of information while her mind buzzes with the fear and adrenaline of her very intense phobia making the world spin. That...that ghost thing alone made her let out the worst, blood-curdling scream, and she comes far too close to throwing up over the side of the catwalk when she catches sight of that fucking...satanic looking goat demon thing. It's no nomu, but it's still startling scary regardless, and if not for her Hero Costume and the nausea suppressors in various parts of it...she could have simply doubled over from her fears making her literally sick to her stomach. Hah...haha, yeah no. After today, probably not going to come back. There's a fine line between training and trauma so. Yup!
Thank god Ochako's instincts have been finetuned to hell and back by UA's equally hardass teachers and Pro Heroes, and she barely even thinks when the explanation is over with. Instead of running forward, like anyone would expect her to do, she about faces and rushes to where the weight that makes up the truly harrowing part of his trap is. Honestly...choosing something like gravity against the girl that can negate it completely...they'd have probably done a better job of knocking her on her ass if they made her fight the big goat guy by himself. Either way, all she needs to do is touch the weight to render it totally useless by activating Zero Gravity on it.]
no subject
She can feel her Quirk activating. She can feel it affecting the bulky weight, working its "magic" (both for lack of a better term and because that's exactly what this was from Sayo's point of view) on gravity, but somehow the rock is still descending. If she looks closely, there's a single, lead bullet lodged a crack in the weight.
As Sayo looks closer at Ochako's face, her evil grin fades, then falls, then disappears entirely. There was a fine line between flight response and absolute fear. She knew that from experience. Some terrors could be help a person ascend with their height, almost acting like a staircase.
Some, though, were impassable barriers. Judging from the look on Ochako's face as she reeled from the ascent...
(A not-insignificant part of Sayo insists that she needs to keep going, that she's already committed to this course, that she should make an example of Ochako for the rest of the students. But the last time that Sayo had listened to that venomous whisper, she caused the deaths everyone she'd ever loved and many more people besides, and with the promises she's made she's disinclined to repeat that mistake.)
She closes her eyes, sighs, and pulls once more on the level of the nonlethal death trap she spent so long constructing. Sayo hated to break her kayfabe like this, but she was trying to be a good witch now. Not a monster.]
Stop, [she says with the distinct inflection of a Japanese person saying an English word.] Goat-kun, stand down. [The goat demon, incredibly relieved, awkwardly backs away from Ochako.] Everyone else, take five to spar. You'll need the warm up for this exercise, if Uraraka-san's reaction was any indication.
I'll speak with her.
[Sayo scurries up the ladder and to Ochako's side quickly, kneeling next to her.]
This is the part where I would normally chide you for attempting to use your powers when the point of the upcoming tourney is to put all students on a level playing field... but that seems in poor taste.
Are you well? Here, let me help you take that off... [There's a genuine gentleness in Sayo's voice as she reaches forward, making sure to get a sign that it's okay for her to lend a hand before helping Ochako remove the harness.]
I, um. I'm sorry for going overboard. I didn't realize that touched a nerve until too late.
no subject
That bullet...it sends a sickening feeling through her skin because it reminds her way too much of the quirk erasing bullets manufactured by the Hassaikai...Overhaul and the other yakuza...from poor little Eri's body. If that hit her instead...would it be the same? Would Ochako just lose her quirk altogether? Just like Togata-senpai? Would all her hopes and dreams to be a Hero just...just be gone right then and there? What would her friends think? If she was quirkless?
Those spiraling thoughts make her dizzy, and even as she turns to try and face the oncoming threat of the goat demon, and everything else pitted against her, it's clear that she's already lost. There's no more confidence on her face, just a little rabbit looking up at the speeding car about to strike it dead center. And she hates that. She hates that, and it rolls the snowball harder and faster, an avalanche of buzzing thoughts making Ochako's ability to think and really strategize become harder and harder. If she could just stop and think, pause and plan, she could probably still do it, but this little game...it doesn't give her that luxury.
This is nothing like UA at all. What was she thinking?]
Ah...ah...
[Stop. The words take her back to the present, but only somewhat. Her legs buckle, and she stumbles a bit, but Ochako's pride won't allow her to take more than a knee for a second. That was...humiliating. Worse than the Sports Festival, even. There she at least fought back. When Sayo does come up, she's quiet and very pensive, looking down and trying to keep herself from getting too emotional. There's a lot of her mind, and none of it's all that great.
Upset, angry, ashamed of herself...she doesn't want to put that on her teacher, even if the poor girl is genuinely questioning what the hell this stupid exercise is even supposed to be teaching them. So, robotically, she goes with the default--]
I'm fine.
no subject
[A whole million words worth of mystery were predicated on Sayo's ability to feel wretchedly miserable on every possible level while looking someone in the eye and saying that she's perfectly okay, would you like some tea, madam? Don't insult her like this, Ochako.
Sighing, Sayo fully removes the harness.] ...this exercise was supposed to teach relentless, ruthless offense and awareness of your opponent's technique at the same time. Lawrence-sensei always put an emphasis on putting his students under as much pressure as possible to see how they shone, but... sometimes, that method hits on legitimately insurmountable fears. I'm sorry.
For what it's worth, the idea of negating the weight was clever! Cleverness just isn't what this was supposed to be about, so I took... precautions.
no subject
She couldn't do anything, relied on her quirk when that wasn't the point, and let her fears stop her from acting. If this were a real scenario where she had to help someone... Ochako bites he lower lip, frustrated and angry with herself, but she doesn't say anything. Doesn't say anything and simply nods her head. She can usually handle stress. She can usually be fearless. But this was a step above what she would rank herself at, and it shows. Too much pressure, too much stress, not enough time to think and plan. Raw power is nice and all, but it's not an optimal strategy all the time. Not everyone can do it. Ochako knows her limits - she's not strong in terms of raw power, but she's smart, swift, and creative. And yes Sayo nail it in:
Cleverness just isn't what this was supposed to be about.]
...I was going to fail no matter what, then.
no subject
The moment I realized I had to learn how to fight was a few months ago. I was strolling down a boulevard in Lumenwood, on my way to pick up a prescription. Then, a Beast ambushed me out of nowhere and nearly killed me.
In that moment, while I was frantically running away, looking for something I could use to defend myself, or throw it off my trail, or escape, or anything that might save my life, I realized that there wasn't anything I could do.
I'm not like you, Uraraka-san. I don't have any special powers. I can't use any "true" magic. My body doesn't even work right. I have a... condition that makes it difficult for me to gain muscle, build endurance, or do much of anything athletic. But in that instant, I realized that unless I learned how to fight things head-on, I'd never get the opportunity to leverage all of the quick thinking and creativity I'm so proud of.
What would've happened if I just set Goat-kun on you with no explanation of how the trap worked? Er, imagining that he's actually a bloodthirsty monster and not a particularly determined yet bumbling and well-meaning idiot. There wouldn't have been a trick to get you out of there, it simply would've been do or die. That's why I started learning at Cobra Kai; Lawrencce-sensei forced me to get it out of my head that I could think my way out of everything by tossing me into impossible situations and making me rise to the challenge.
It's hard. You're going to fail. Several times over, in fact, I know I did at least. But it's not as if you can't be clever; sometimes you need to stop worrying about what's outside the box, and start worrying about all the intelligent and elegant ways you can dodge the fist on a trajectory to break your nose.
[Sayo dusts herself off and gets up, offering a hand to Ochako.]
...I know Goat-kun was too intimidating for you to handle, so... maybe you'd feel better if you tried the same exercise with a human opponent?
no subject
Learning to fight head-to-head with martial arts was a boon she never expected. It did indeed open up a multitude of various avenues for her growth as not only a Hero, but a person. She can support her much stronger friends better, while also protecting herself and others. Looking down, she sees the muscle tone building on her arms. Not much, mostly because her body type hides it all under the, erm..."roundness", but it's there.]
I...
[Ochako bites her lip. She understands. She understand completely - so much of her strength comes from her ability to think, plan ahead, and have a set strategy. She's not always good at changing those plans though, when they go awry. Improvising, adapting on the fly, those are skills Bakugou and Deku have mastered - not her. But Sayo is right. If she doesn't steel her resolve, like she with at the Sports Festival, she can't stand up to anything.
Balling her fists on her knees, Ochako takes a deep breath and shakes her head.]
No. I can fight. I want to try again, sensei. [Go beyond your limitations...] Heroes don't quit because they get scared.
no subject
(It was at times like this that she wished she had Battler's knack for giving heroic speeches, rather than her own talent for writing overwrought, morbid soliloquies on the fly.)
Sayo's relief is evident when Ochako steels her own self, and she gets to her feet.]
Good. And since Cobra Kai never quits, that means learning to ignore your fear is a core part of our philosophy.
...I admit, this might've been my own fault with going so hard on the theatrics, so... let me make it at least a little easier for you. [Smiling awkwardly, Sayo re-fastens the vest around Ochako rather than repeating the fiasco with Morgana's "aid," then yells,] GOAT-KUN! YOU'RE UP AGAIN!
[As the goat demon reluctantly lumbers into place, Sayo retreats to the other end of the catwalk, to let Ochako know she's actually there.]
I'll start when you're ready.
[And indeed, she does.]